Relics

We have introduced the Relics and Boons system as a new way to encourage player exploration, war, and trading.

Relics are a symbol of a kingdom's power; the Kingdom with the most relics will be crowned High King of Exilus. There are four types of relics: static, scattered, kingdom and signature. The first two can be traded, lost in war, or given away.


 * Static Relics include things like spawners and portals. Static Relics never move and must be protected when found. Players can build small buildings or grinders around them and claim them for their kingdom.


 * Scattered Relics are hidden across the land and can be found and returned to a kingdom to be protected in their treasure room. They have 4 rarities that determine their overall power level and location difficulty. Relics can be a variety of items ranging from useless to incredibly powerful. Can be used in war if the Relic is some sort of equipment, no matter the enchantments
 * Kingdom Relics are the 3 initial Relics given to a kingdom when they form. They are usually related to a kingdom's lore and can often be as powerful as a Legendary Relic. They can be sold, traded and given away except for the signature Relic. Kingdom Relics may also be used in war, but they can and will be lost unlike signature Relics.


 * Signature Relics are one of the 3 customized relics created when a kingdom is formed. This relic is protected and cannot be taken in wars but also cannot be traded, given away, sold or used in wars.
 * God Relics are relics given to players of kingdoms by the gods for being a dedicated follower or completing certain tasks given by them. They are essentially the same as scattered relics and have a rarity of Epic or below. Relics Boons Info.png

''' Important!!: When you find a Relic make sure to tell Myst (Mystiiaa) that it has been found. If it is a Legendary Relic, you must present all of the clues/riddles that you found in the process of finding the Relic and the voucher for the relic.'''

Note: If a Relic is lost in an accident, it can be replaced at staff discretion. If the relic is deliberately lost, destroyed or broken it will not be replaced. ''If you edit a Relic in any way, such as adding enchants, removing enchants or changing it's name it will no longer count as a Relic and will not be added to your kingdom's total. You will not be given another and we reserve the right to take the item from you, create a new copy of the Relic and scatter it again. This is a punishable offense.''

Hidden Relics:
This is an approximate count of how many relics are still hidden.

1 Legendary, 3 Uncommon, 2 Static

Static Relics:
These are not to be moved, an outpost must be built around them.

See this page for more information: War